v.0.60 Released


CONTENT

  • Added 2 new levels
  • Added new weapon pickup UI when trying to pickup weapons

++Weapon stats and name are now displayed when standing over a weapon

  • You can now swap weapons with the current weapon you have  equipped by pressing E over a weapon
  • Added more weapons:

++Wooden Bow

++Knife Glove

++SMG

++Annihilator

++Golden Pistol

  • Added 4 more crates

++Reinforced Wooden Crate

++ Reinforced Stone Crate

++ Reinforced Steel Crate

++Golden Cube Crate

  • Balanced guns

++Guns in the higher tier crates now feel much stronger than weapons in lower tiered crates

  • Balanced enemies

++Improved enemy AI and made some enemies easier

  • Improved graphics a bit

++Improved lighting and dark corners on your screen

  • Weapons and health now save in between levels

++Weapons and health are no longer exclusive to one level, you can now transfer a weapon from one level to the next

  • You now have a limited amount of lives

++You now start the game with a number of lives, if the number of lives reach 0, you must return to the main menu and start from level 1 all over again

  • Improved healthbars

++Added numbers on healthbars to show the exact health of the entity

  • Added damage numbers

++Numbers now appear on the damaged enemies or players, showing the amount of health that was taken from that entity

  • Weapons now deal a random amount of damage in a specific range

++Weapons now no longer deal a fixed amount of damage, damage can range from 10% to 50%. For an example, if a weapons base damage is 10 and its random damage stat was 20% it can deal damage from 10 - 12 at random. This feature was added to make damage numbers more interesting.

  • Added a new enemy:

++Ninja: Fast ranged / Melee enemy, chases you over cliffs, will attempt to get into melee range, Low HP, High Speed, Throws knifes.

Files

CubeShooter.v.0.60.zip 43 MB
Mar 27, 2020

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