v.1.0 RELEASED
I've spent the majority of the time cleaning up the code, So there aren't many changes done. I don't think I'll be working on this for much longer. Though I still have ideas for this game, I want to move on to other things (like multiplayer).
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CHANGELOG
Flash Beacon Reworked- Previously the flash beacon would only charged if you were looking at the camera, this encouraged people to camp at the cameras which is not a good strategy. The flash beacons cooldown has been increased from 45 -> 70. However the flash beacon will now charge even if you're not on cams, Which is a huge buff. Overall this should lead to a more fun experience when using the flash beacon.
Goal Now Added- There is now a point to the game, Survive until 8AM to win. Robots will get progressively faster as time goes on.
New Ambience- Old ambience was trash. So I replaced it to better suit the environment.
New Vent Sounds- You will now hear robots crawling through vents under the ground. The sound is pretty loud and noticeable. This should make the game a lot easier as most the vents in the game are deadly
Robot Difficulty Now Capped- Previously the robots got harder and harder forever until the player died. Which lead to impossible to beat gameplay. Now the robots should cap out at a speed that is both extremely hard but possible. (This opens up support for an endless mode ;))
Pathing Reworked- This may not be too noticeable, But in earlier builds the robots had a tendency to only attack the top side due to their spawn locations. However now the robots should be more like to go down than up. This should compromise for their spawn locations and the game should feel more diverse
Small Bug Fixes- You guys don't care about this lol.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Overall this is a small update, And I plan on releasing 1 or 2 more and then leaving the project. However I do plan on releasing a part 2 when I am more skilled in game development. This project was originally meant to challenge myself, and to try out the horror genre. I don't want to stick to this for too long.
Files
Get The Factory
The Factory
A 2D "FNAF" fan game. Inspired by "FNAF" and "Among Us".
Status | Prototype |
Author | SizzlingMelon |
Genre | Survival, Strategy |
Tags | 2D, amoung-us, factory, Five Nights at Freddy's, Horror, Robots, Survival Horror, Unity |
More posts
- v.1.5 RELEASEDDec 21, 2020
Leave a comment
Log in with itch.io to leave a comment.